7 Wonders Board Game

7 Wonders Board Game


1 Game Board
23 Age I cards
23 Age II cards
20 Age III cards
7 Guild cards
12 Wonder cards
4 Military tokens
10 Progress tokens
1 Conflict pawn
31 coins (14 value 1, 10 value 3 and 7value 6)
1 Score book
1 Rule book
1 Help sheet

In 7 Wonders Duel, each player is leading a civilization and will construct Buildings and Wonders. All of the Buildings constructed by a player together with their Wonders are called a “city”.
A game plays out over 3 Ages, each Age using one of the 3 decks of cards(first the cards from Age I, then Age II, and finally Age III. Each Age card represents a Building.

These Ages are played out in a similar fashion, with each player having the chance to play approximately 10 cards per Age to earn coins, strengthen their armies, make scientific discoveries, and develop their city.

In 7 Wonders Duel, there are 3 ways to claim victory: military supremacy, scientific supremacy, and civilian victory.

Military and scientific victories can happen at any time and end the game immediately. If, by the end of the third Age, no one has yet won the game, the players add up their victory points, and the player with the highest score is declared the winner.